注意
1.onDown 多指事件仍然響應成單指
2.onScroll滑動時觸發,e1只能獲得一個點 ,而e2卻能獲得多點。(搞不清楚為什么怎么設計)
3.想在view上加 GestureListener
可以使用下面的代碼:
public class ViewerInnerTouchListener implements OnTouchListener {
private GestureDetector gestureDetector;
public ViewerInnerTouchListener(GAViewer viewer) {
gestureDetector = new GestureDetector(new GestureListener(viewer));
}
public boolean onTouch(View v, MotionEvent event) {
gestureDetector.onTouchEvent(event);
return true;
}
}
setOnTouchListener(new ViewerInnerTouchListener(this));
判斷手勢:
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX, float velocityY) {
if (e1.getX() - e2.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
Log.i("onFling", "onFling");
return true; // Right to left
} else if (e2.getX() - e1.getX() > SWIPE_MIN_DISTANCE && Math.abs(velocityX) > SWIPE_THRESHOLD_VELOCITY) {
return false; // Left to right
}
if (e1.getY() - e2.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) {
return false; // Bottom to top
} else if (e2.getY() - e1.getY() > SWIPE_MIN_DISTANCE && Math.abs(velocityY) > SWIPE_THRESHOLD_VELOCITY) {
return false; // Top to bottom
}
return false;
}
GestureListener 的幾個方法要理解
//Touch down時觸發,不論是touch (包括long) ,scroll
public boolean onDown(MotionEvent e) {
return false;
}
//Touch了還沒有滑動時觸發
//(與onDown,onLongPress比較
//onDown只要Touch down一定立刻觸發。
public void onShowPress(MotionEvent e) {
}
//Touch了不移動一直Touch down時觸發
//Touchdown后過一會沒有滑動先觸發onShowPress再是onLongPress。
public void onLongPress(MotionEvent e) {
}
//上面這兩個函數都是在touch down后又沒有滑動(onScroll),又沒有長按(onLongPress),然后Touchup時觸發。
/**
* 點擊一下非常快的(不滑動)Touchup: onDown->onSingleTapUp->onSingleTapConfirmed
*
點擊一下稍微慢點的(不滑動)Touchup:onDown->onShowPress->onSingleTapUp->onSingleTapConfirmed
* 點擊longpress ,onScroll 時 不觸發 onSingleTapUp
*/
public boolean onSingleTapUp(MotionEvent e) {
Log.i("onSingleTapUp", "onSingleTapUp");
return false;
}
//Touch了滑動時觸發
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX,
float distanceY) {
return true;
}
//Touch了滑動一點距離后,up時觸發
public boolean onFling(MotionEvent e1, MotionEvent e2, float velocityX,
float velocityY) {
return true;
}