package youg;
import java.util.Random;
class ChooseThread extends Thread
{
private boolean runFlag = true;//決定此線程是否運行的標記
//需要該對象來讀取文本框字段,不用創建它,申明下就好
private ChooseAward chooseAward = null;
private int time=0;
//創建一個新的隨機數生成器
Random randomNumber = new Random();
public ChooseThread(Object obj)
{
start();
chooseAward = (ChooseAward) obj;
}
public void start()
{
runFlag = false;
super.start();
}
public void changeflag_start()
{
runFlag = true;
time++;//每點擊一次加一
}
public void changeflag_stop()
{
runFlag = false;
}
/*
*實現文本框滾動的效果
*/
public void run()
{
while (runFlag)
{
/*
* 返回一個偽隨機數,它是從此隨機數生成器的序列中取出的
* 、在 0(包括)和指定值(不包括)之間均勻分布的 int值
*/
//返回向量中存儲了幾個號碼的隨便一個序號
int num;
hiden h=new hiden();
int k=h.rand();
if(k>chooseAward.level)
{
num = randomNumber.nextInt(chooseAward.v_identNumber.size());
//顯示那個選中的序號對應的號碼
chooseAward.t_identNumber.setText((String) chooseAward.v_identNumber
.elementAt(num));
}
else if(k<=chooseAward.level&&chooseAward.level<10&&chooseAward.z_identNumber.size()>=1)
{
num = randomNumber.nextInt(chooseAward.z_identNumber.size());
//顯示那個選中的序號對應的號碼
chooseAward.t_identNumber.setText((String) chooseAward.z_identNumber
.elementAt(num)+"****");
//chooseAward.z_identNumber.removeElementAt(num);
}
else if(chooseAward.level<10)
{
num = randomNumber.nextInt(chooseAward.v_identNumber.size());
//顯示那個選中的序號對應的號碼
chooseAward.t_identNumber.setText((String) chooseAward.v_identNumber
.elementAt(num));
}
else if(chooseAward.level>=10&&time<=6)
{
num = randomNumber.nextInt(chooseAward.v_identNumber.size());
chooseAward.t_identNumber.setText((String) chooseAward.v_identNumber
.elementAt(num));
}
try
{
sleep(50);
}
catch (Exception e)
{
e.printStackTrace();
}
}
}
}
posted on 2008-08-14 11:29
志遙 閱讀(306)
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