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    隨筆 - 18  文章 - 96  trackbacks - 0
    <2009年9月>
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    閱讀排行榜

    評論排行榜

    很久沒來了,不是一位朋友給我發郵件問我關于swing的問題,才想起,然后翻看了之前的代碼,發現當年還實現了一個Vista風格的按鈕沒有放出來,現在補上,也許現在人們的swing水平對我這代碼不屑一顧,不過還是依然拋磚引玉,給未知的人們一個啟發。還是老慣例,上效果圖:
    正常情況下:(和vista一樣具有焦點的按鈕的顏色漸深漸淺的循環變化)

    鼠標在區域內時:

    鼠標按下去:
    然后是代碼:RButtonUI:
     /**
     * @(#)RButtonUI.java  0.2.0  2007-9-12
     *
     * Copyright2007 Rui Zhao, All rights reserved.
     
    */
    package ruislan.rswing;

    import java.awt.AlphaComposite;
    import java.awt.Color;
    import java.awt.Dimension;
    import java.awt.GradientPaint;
    import java.awt.Graphics;
    import java.awt.Graphics2D;
    import java.awt.Paint;
    import java.awt.RenderingHints;
    import java.awt.Shape;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import java.awt.event.FocusEvent;
    import java.awt.event.FocusListener;
    import java.awt.event.MouseAdapter;
    import java.awt.event.MouseEvent;
    import java.awt.geom.RoundRectangle2D;

    import javax.swing.AbstractButton;
    import javax.swing.ButtonModel;
    import javax.swing.JComponent;
    import javax.swing.Timer;
    import javax.swing.plaf.ComponentUI;
    import javax.swing.plaf.basic.BasicButtonUI;

    /**
     * 
     * 
    @version 0.2.0, 2007-9-12
     * 
    @author Rui Zhao <a href="mailto:z17520@gmail.com"/>
     
    */
    public class RButtonUI extends BasicButtonUI {
        
    private static final String TRANS_KEY = "trans";
        
    public final static Color FOREGROUND_COLOR = new Color(0x001563);
        
    public final static Color FOREGROUND_COLOR_DISABLE = new Color(0xC1C1C1);

        
    public final static Color BORDER_COLOR_OUTER_NORMAL = new Color(0x707070);
        
    public final static Color BORDER_COLOR_INNER_NORMAL = new Color(0xF3F3F3);
        
    public final static Color BACKGROUD_UP_NORMAL_COLOR_1 = new Color(0xF2F2F2);
        
    public final static Color BACKGROUD_UP_NORMAL_COLOR_2 = new Color(0xEBEBEB);
        
    public final static Color BACKGROUD_DOWN_NORMAL_COLOR_1 = new Color(
                
    0xD8D8D8);
        
    public final static Color BACKGROUD_DOWN_NORMAL_COLOR_2 = new Color(
                
    0xD0D0D0);

        
    public final static Color BORDER_OUTER_HOVER_COLOR = new Color(0x4878A0);
        
    public final static Color BORDER_INNER_HOVER_COLOR = new Color(0xF0F8F8);
        
    public final static Color BACKGROUD_UP_HOVER_COLOR_1 = new Color(0xE0F0F8);
        
    public final static Color BACKGROUD_UP_HOVER_COLOR_2 = new Color(0xC8E8F8);
        
    public final static Color BACKGROUD_DOWN_HOVER_COLOR_1 = new Color(0xB8E0F8);
        
    public final static Color BACKGROUD_DOWN_HOVER_COLOR_2 = new Color(0xB0E0F8);

        
    public final static Color BORDER_OUTER_PRESS_COLOR = new Color(0x286088);
        
    public final static Color BORDER_INNER_PRESS_COLOR_1 = new Color(0x88A8B0);
        
    public final static Color BORDER_INNER_PRESS_COLOR_2 = new Color(0xB0C8E0);
        
    public final static Color BACKGROUD_UP_PRESS_COLOR = new Color(0xC0E0F0);
        
    public final static Color BACKGROUD_DOWN_PRESS_COLOR_1 = new Color(0xA8D8F0);
        
    public final static Color BACKGROUD_DOWN_PRESS_COLOR_2 = new Color(0xA0D0F0);

        
    public final static Color BORDER_OUTER_DISABLE_COLOR = new Color(0xA8B0B0);
        
    public final static Color BORDER_INNER_DISABLE_COLOR = new Color(0xF8F8F8);
        
    public final static Color BACKGROUD_DISABLE_COLOR = new Color(0xF0F0F0);

        
    public final static Color BORDER_INNER_FOCUS_COLOR_1 = new Color(0x28D0F8);
        
    public final static Color BORDER_INNER_FOCUS_COLOR_2 = new Color(0x58D8F8);
        
    public final static Color BACKGROUD_UP_FOCUS_COLOR_1 = BACKGROUD_UP_HOVER_COLOR_1;
        
    public final static Color BACKGROUD_UP_FOCUS_COLOR_2 = BACKGROUD_UP_HOVER_COLOR_2;
        
    public final static Color BACKGROUD_DOWN_FOCUS_COLOR_1 = BACKGROUD_DOWN_HOVER_COLOR_1;
        
    public final static Color BACKGROUD_DOWN_FOCUS_COLOR_2 = new Color(0xA8E0F8);

        
    private final static RButtonUI rButtonUI = new RButtonUI();

        
    public static ComponentUI createUI(JComponent c) {
            
    return rButtonUI;
        }

        
    public void installDefaults(final AbstractButton b) {
            
    super.installDefaults(b);
            
    final Timer timer = new Timer(150new ActionListener() {
                
    private boolean forward = true;
                
    private float trans;

                
    public void actionPerformed(ActionEvent e) {
                    Object obj 
    = b.getClientProperty(TRANS_KEY);
                    
    if (obj != null && obj instanceof Float) {
                        trans 
    = (Float) obj;
                    } 
    else {
                        trans 
    = 1F;
                    }
                    
    if (trans <= 0F) {
                        forward 
    = true;
                    } 
    else if (trans >= 1F) {
                        forward 
    = false;
                    }
                    
    if (forward) {
                        trans 
    += 0.1F;
                    } 
    else {
                        trans 
    -= 0.1F;
                    }
                    
    if (trans < 0F) {
                        trans 
    = 0F;
                    }
                    
    if (trans > 1F) {
                        trans 
    = 1F;
                    }
                    b.putClientProperty(TRANS_KEY, trans);
                    b.repaint();
                }
            });
            timer.setRepeats(
    true);
            b.setBorderPainted(
    false);
            b.setFocusPainted(
    false);
            b.addMouseListener(
    new MouseAdapter() {
                @Override
                
    public void mouseEntered(MouseEvent e) {
                    timer.stop();
                    b.putClientProperty(TRANS_KEY, 1F);
                }

                @Override
                
    public void mouseExited(MouseEvent e) {
                    
    if (b.hasFocus()) {
                        timer.start();
                    }
                }
            });
            b.addFocusListener(
    new FocusListener() {
                
    public void focusGained(FocusEvent e) {
                    timer.start();
                }

                
    public void focusLost(FocusEvent e) {
                    timer.stop();
                    b.putClientProperty(TRANS_KEY, 1F);
                }
            });
            b.setPreferredSize(
    new Dimension(7022));
        }

        @Override
        
    public void paint(Graphics g, JComponent c) {
            AbstractButton button 
    = (AbstractButton) c;
            ButtonModel model 
    = button.getModel();
            
    if (button.isContentAreaFilled()) {
                
    int h = c.getHeight();
                
    int w = c.getWidth();
                Graphics2D g2d 
    = (Graphics2D) g.create();
                g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,
                        RenderingHints.VALUE_ANTIALIAS_ON);
                RoundRectangle2D.Float r2d 
    = new RoundRectangle2D.Float(00,
                        w 
    - 1, h - 188);
                Shape clip 
    = g2d.getClip();
                g2d.clip(r2d);
                
    if (model.isEnabled()) {
                    button.setForeground(FOREGROUND_COLOR);
                    
    boolean rollOver = model.isRollover();
                    
    boolean pressed = model.isPressed() && model.isArmed();
                    
    boolean focused = button.hasFocus();

                    Paint gpUp 
    = new GradientPaint(0.0F0.0F,
                            BACKGROUD_UP_NORMAL_COLOR_1, 
    0.0F, h / 2,
                            BACKGROUD_UP_NORMAL_COLOR_2);
                    Paint gpDown 
    = new GradientPaint(0.0F, h / 2,
                            BACKGROUD_DOWN_NORMAL_COLOR_1, 
    0.0F, h,
                            BACKGROUD_DOWN_NORMAL_COLOR_2);
                    Paint borderInner 
    = BORDER_COLOR_INNER_NORMAL;
                    Paint borderOuter 
    = BORDER_COLOR_OUTER_NORMAL;
                    
    if (focused) {
                        g2d.setPaint(gpUp);
                        g2d.fillRect(
    00, w, h / 2);
                        g2d.setPaint(gpDown);
                        g2d.fillRect(
    0, h / 2, w, h / 2);
                        Object obj 
    = button.getClientProperty(TRANS_KEY);
                        
    float trans = 1F;
                        
    if (obj != null && obj instanceof Float) {
                            trans 
    = (Float) obj;
                        }
                        g2d.setComposite(AlphaComposite.getInstance(
                                AlphaComposite.SRC_OVER, trans));
                        borderInner 
    = new GradientPaint(0.0F, 1F,
                                BORDER_INNER_FOCUS_COLOR_1, 
    0.0F, h - 3,
                                BORDER_INNER_FOCUS_COLOR_2);
                        borderOuter 
    = BORDER_OUTER_HOVER_COLOR;
                        gpUp 
    = new GradientPaint(0.0F, h / 2,
                                BACKGROUD_UP_FOCUS_COLOR_1, 
    0.0F, h,
                                BACKGROUD_UP_FOCUS_COLOR_2);
                        gpDown 
    = new GradientPaint(0.0F, h / 2,
                                BACKGROUD_DOWN_FOCUS_COLOR_1, 
    0.0F, h / 2,
                                BACKGROUD_DOWN_FOCUS_COLOR_2);
                    }
                    
    if (rollOver) {
                        g2d.setComposite(AlphaComposite.getInstance(
                                AlphaComposite.SRC_OVER, 1F));
                        gpUp 
    = new GradientPaint(0.0F, h / 2,
                                BACKGROUD_UP_HOVER_COLOR_1, 
    0.0F, h,
                                BACKGROUD_UP_HOVER_COLOR_2);
                        gpDown 
    = new GradientPaint(0.0F, h / 2,
                                BACKGROUD_DOWN_HOVER_COLOR_1, 
    0.0F, h,
                                BACKGROUD_DOWN_HOVER_COLOR_2);
                        borderInner 
    = BORDER_INNER_HOVER_COLOR;
                        borderOuter 
    = BORDER_OUTER_HOVER_COLOR;
                    }
                    
    if (pressed) {
                        g2d.setComposite(AlphaComposite.getInstance(
                                AlphaComposite.SRC_OVER, 1F));
                        borderOuter 
    = BORDER_OUTER_PRESS_COLOR;
                        borderInner 
    = new GradientPaint(0.0F, 1F,
                                BORDER_INNER_PRESS_COLOR_1, 
    0.0F, h - 3,
                                BORDER_INNER_PRESS_COLOR_2);
                        gpDown 
    = new GradientPaint(0.0F, h / 2,
                                BACKGROUD_DOWN_PRESS_COLOR_1, 
    0.0F, h / 2,
                                BACKGROUD_DOWN_PRESS_COLOR_2);
                        gpUp 
    = BACKGROUD_UP_PRESS_COLOR;
                    }
                    g2d.setPaint(gpUp);
                    g2d.fillRect(
    00, w, h / 2);
                    g2d.setPaint(gpDown);
                    g2d.fillRect(
    0, h / 2, w, h / 2);
                    g2d.setClip(clip);
                    g2d.setComposite(AlphaComposite.getInstance(
                            AlphaComposite.SRC_OVER, 1F));
                    g2d.setPaint(borderOuter);
                    g2d.drawRoundRect(
    00, w - 1, h - 188);
                    g2d.setPaint(borderInner);
                    g2d.drawRoundRect(
    11, w - 3, h - 366);
                    
    if (focused && !rollOver) {
                        g2d.drawRect(
    22, w - 5, h - 5);
                    }
                } 
    else {
                    g2d.setPaint(BACKGROUD_DISABLE_COLOR);
                    g2d.fillRect(
    00, w, h);
                    g2d.setClip(clip);
                    g2d.setPaint(BORDER_OUTER_DISABLE_COLOR);
                    g2d.drawRoundRect(
    00, w - 1, h - 188);
                    g2d.setPaint(BORDER_INNER_DISABLE_COLOR);
                    g2d.drawRoundRect(
    11, w - 3, h - 366);
                    button.setForeground(FOREGROUND_COLOR_DISABLE);
                }
                g2d.dispose();
            }
            
    super.paint(g, c);
        }
    }
    使用代碼時,只需要在啟動時,加入如下代碼,然后new JButton()就行了,因為UIManager會在顯示時使用RButtonUI來顯示。
            UIManager.getLookAndFeelDefaults().put("ButtonUI""ruislan.rswing.RButtonUI");
            UIManager.getLookAndFeelDefaults().put(
    "Button.font"new Font("system", Font.PLAIN, 12));
    posted on 2009-09-12 12:54 ruislan 閱讀(2486) 評論(3)  編輯  收藏

    FeedBack:
    # re: Vista風格的Button 2009-09-12 16:00 Tomdog
    其實java6u10開始增加的nimbus皮膚比vista風格更漂亮  回復  更多評論
      
    # re: Vista風格的Button 2009-09-13 12:25 99讀書人
    寫的不錯~頂一下  回復  更多評論
      
    # re: Vista風格的Button 2009-09-15 17:46 找個美女做老婆
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