Android系統(tǒng)在啟動(dòng)的過(guò)程中,會(huì)啟動(dòng)一個(gè)應(yīng)用程序管理服務(wù)PackageManagerService,這個(gè)服務(wù)負(fù)責(zé)掃描系統(tǒng)中特定的目錄,找到里面的應(yīng)用程序文件,即以Apk為后綴的文件,然后對(duì)這些文件進(jìn)解析,得到應(yīng)用程序的相關(guān)信息,完成應(yīng)用程序的安裝過(guò)程,本文將詳細(xì)分析這個(gè)過(guò)程。
應(yīng)用程序管理服務(wù)PackageManagerService安裝應(yīng)用程序的過(guò)程,其實(shí)就是解析析應(yīng)用程序配置文件AndroidManifest.xml的過(guò)程,并從里面得到得到應(yīng)用程序的相關(guān)信息,例如得到應(yīng)用程序的組件Activity、Service、Broadcast Receiver和Content Provider等信息,有了這些信息后,通過(guò)ActivityManagerService這個(gè)服務(wù),我們就可以在系統(tǒng)中正常地使用這些應(yīng)用程序了。
應(yīng)用程序管理服務(wù)PackageManagerService是系統(tǒng)啟動(dòng)的時(shí)候由SystemServer組件啟動(dòng)的,啟后它就會(huì)執(zhí)行應(yīng)用程序安裝的過(guò)程,因此,本文將從SystemServer啟動(dòng)PackageManagerService服務(wù)的過(guò)程開(kāi)始分析系統(tǒng)中的應(yīng)用程序安裝的過(guò)程。
應(yīng)用程序管理服務(wù)PackageManagerService從啟動(dòng)到安裝應(yīng)用程序的過(guò)程如下圖所示:

下面我們具體分析每一個(gè)步驟。
Step 1. SystemServer.main
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/SystemServer.java文件中:
public class SystemServer
{
......
native public static void init1(String[] args);
......
public static void main(String[] args) {
......
init1(args);
......
}
......
}
SystemServer組件是由Zygote進(jìn)程負(fù)責(zé)啟動(dòng)的,啟動(dòng)的時(shí)候就會(huì)調(diào)用它的main函數(shù),這個(gè)函數(shù)主要調(diào)用了JNI方法init1來(lái)做一些系統(tǒng)初始化的工作。
Step 2. SystemServer.init1
這個(gè)函數(shù)是一個(gè)JNI方法,實(shí)現(xiàn)在 frameworks/base/services/jni/com_android_server_SystemServer.cpp文件中:
namespace android {
extern "C" int system_init();
static void android_server_SystemServer_init1(JNIEnv* env, jobject clazz)
{
system_init();
}
/*
* JNI registration.
*/
static JNINativeMethod gMethods[] = {
/* name, signature, funcPtr */
{ "init1", "([Ljava/lang/String;)V", (void*) android_server_SystemServer_init1 },
};
int register_android_server_SystemServer(JNIEnv* env)
{
return jniRegisterNativeMethods(env, "com/android/server/SystemServer",
gMethods, NELEM(gMethods));
}
}; // namespace android
這個(gè)函數(shù)很簡(jiǎn)單,只是調(diào)用了system_init函數(shù)來(lái)進(jìn)一步執(zhí)行操作。
Step 3. libsystem_server.system_init
函數(shù)system_init實(shí)現(xiàn)在libsystem_server庫(kù)中,源代碼位于frameworks/base/cmds/system_server/library/system_init.cpp文件中:
extern "C" status_t system_init()
{
LOGI("Entered system_init()");
sp<ProcessState> proc(ProcessState::self());
sp<IServiceManager> sm = defaultServiceManager();
LOGI("ServiceManager: %p\n", sm.get());
sp<GrimReaper> grim = new GrimReaper();
sm->asBinder()->linkToDeath(grim, grim.get(), 0);
char propBuf[PROPERTY_VALUE_MAX];
property_get("system_init.startsurfaceflinger", propBuf, "1");
if (strcmp(propBuf, "1") == 0) {
// Start the SurfaceFlinger
SurfaceFlinger::instantiate();
}
// Start the sensor service
SensorService::instantiate();
// On the simulator, audioflinger et al don't get started the
// same way as on the device, and we need to start them here
if (!proc->supportsProcesses()) {
// Start the AudioFlinger
AudioFlinger::instantiate();
// Start the media playback service
MediaPlayerService::instantiate();
// Start the camera service
CameraService::instantiate();
// Start the audio policy service
AudioPolicyService::instantiate();
}
// And now start the Android runtime. We have to do this bit
// of nastiness because the Android runtime initialization requires
// some of the core system services to already be started.
// All other servers should just start the Android runtime at
// the beginning of their processes's main(), before calling
// the init function.
LOGI("System server: starting Android runtime.\n");
AndroidRuntime* runtime = AndroidRuntime::getRuntime();
LOGI("System server: starting Android services.\n");
runtime->callStatic("com/android/server/SystemServer", "init2");
// If running in our own process, just go into the thread
// pool. Otherwise, call the initialization finished
// func to let this process continue its initilization.
if (proc->supportsProcesses()) {
LOGI("System server: entering thread pool.\n");
ProcessState::self()->startThreadPool();
IPCThreadState::self()->joinThreadPool();
LOGI("System server: exiting thread pool.\n");
}
return NO_ERROR;
}
這個(gè)函數(shù)首先會(huì)初始化SurfaceFlinger、SensorService、AudioFlinger、MediaPlayerService、CameraService和AudioPolicyService這幾個(gè)服務(wù),然后就通過(guò)系統(tǒng)全局唯一的AndroidRuntime實(shí)例變量runtime的callStatic來(lái)調(diào)用SystemServer的init2函數(shù)了。關(guān)于這個(gè)AndroidRuntime實(shí)例變量runtime的相關(guān)資料,可能參考前面一篇文章
Android應(yīng)用程序進(jìn)程啟動(dòng)過(guò)程的源代碼分析一文。
Step 4. AndroidRuntime.callStatic
這個(gè)函數(shù)定義在frameworks/base/core/jni/AndroidRuntime.cpp文件中:
/*
* Call a static Java Programming Language function that takes no arguments and returns void.
*/
status_t AndroidRuntime::callStatic(const char* className, const char* methodName)
{
JNIEnv* env;
jclass clazz;
jmethodID methodId;
env = getJNIEnv();
if (env == NULL)
return UNKNOWN_ERROR;
clazz = findClass(env, className);
if (clazz == NULL) {
LOGE("ERROR: could not find class '%s'\n", className);
return UNKNOWN_ERROR;
}
methodId = env->GetStaticMethodID(clazz, methodName, "()V");
if (methodId == NULL) {
LOGE("ERROR: could not find method %s.%s\n", className, methodName);
return UNKNOWN_ERROR;
}
env->CallStaticVoidMethod(clazz, methodId);
return NO_ERROR;
}
這個(gè)函數(shù)調(diào)用由參數(shù)className指定的java類的靜態(tài)成員函數(shù),這個(gè)靜態(tài)成員函數(shù)是由參數(shù)methodName指定的。上面?zhèn)鬟M(jìn)來(lái)的參數(shù)className的值為"com/android/server/SystemServer",而參數(shù)methodName的值為"init2",因此,接下來(lái)就會(huì)調(diào)用SystemServer類的init2函數(shù)了。
Step 5. SystemServer.init2
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/SystemServer.java文件中:
public class SystemServer
{
......
public static final void init2() {
Slog.i(TAG, "Entered the Android system server!");
Thread thr = new ServerThread();
thr.setName("android.server.ServerThread");
thr.start();
}
}
這個(gè)函數(shù)創(chuàng)建了一個(gè)ServerThread線程,PackageManagerService服務(wù)就是這個(gè)線程中啟動(dòng)的了。這里調(diào)用了ServerThread實(shí)例thr的start函數(shù)之后,下面就會(huì)執(zhí)行這個(gè)實(shí)例的run函數(shù)了。
Step 6. ServerThread.run
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/SystemServer.java文件中:
class ServerThread extends Thread {
......
@Override
public void run() {
......
IPackageManager pm = null;
......
// Critical services...
try {
......
Slog.i(TAG, "Package Manager");
pm = PackageManagerService.main(context,
factoryTest != SystemServer.FACTORY_TEST_OFF);
......
} catch (RuntimeException e) {
Slog.e("System", "Failure starting core service", e);
}
......
}
......
}
這個(gè)函數(shù)除了啟動(dòng)PackageManagerService服務(wù)之外,還啟動(dòng)了其它很多的服務(wù),例如在前面學(xué)習(xí)Activity和Service的幾篇文章中經(jīng)常看到的ActivityManagerService服務(wù),有興趣的讀者可以自己研究一下。
Step 7. PackageManagerService.main
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:
class PackageManagerService extends IPackageManager.Stub {
......
public static final IPackageManager main(Context context, boolean factoryTest) {
PackageManagerService m = new PackageManagerService(context, factoryTest);
ServiceManager.addService("package", m);
return m;
}
......
}
這個(gè)函數(shù)創(chuàng)建了一個(gè)PackageManagerService服務(wù)實(shí)例,然后把這個(gè)服務(wù)添加到ServiceManager中去,ServiceManager是Android系統(tǒng)Binder進(jìn)程間通信機(jī)制的守護(hù)進(jìn)程,負(fù)責(zé)管理系統(tǒng)中的Binder對(duì)象,具體可以參考
淺談Service Manager成為Android進(jìn)程間通信(IPC)機(jī)制Binder守護(hù)進(jìn)程之路一文。
在創(chuàng)建這個(gè)PackageManagerService服務(wù)實(shí)例時(shí),會(huì)在PackageManagerService類的構(gòu)造函數(shù)中開(kāi)始執(zhí)行安裝應(yīng)用程序的過(guò)程:
class PackageManagerService extends IPackageManager.Stub {
......
public PackageManagerService(Context context, boolean factoryTest) {
......
synchronized (mInstallLock) {
synchronized (mPackages) {
......
File dataDir = Environment.getDataDirectory();
mAppDataDir = new File(dataDir, "data");
mSecureAppDataDir = new File(dataDir, "secure/data");
mDrmAppPrivateInstallDir = new File(dataDir, "app-private");
......
mFrameworkDir = new File(Environment.getRootDirectory(), "framework");
mDalvikCacheDir = new File(dataDir, "dalvik-cache");
......
// Find base frameworks (resource packages without code).
mFrameworkInstallObserver = new AppDirObserver(
mFrameworkDir.getPath(), OBSERVER_EVENTS, true);
mFrameworkInstallObserver.startWatching();
scanDirLI(mFrameworkDir, PackageParser.PARSE_IS_SYSTEM
| PackageParser.PARSE_IS_SYSTEM_DIR,
scanMode | SCAN_NO_DEX, 0);
// Collect all system packages.
mSystemAppDir = new File(Environment.getRootDirectory(), "app");
mSystemInstallObserver = new AppDirObserver(
mSystemAppDir.getPath(), OBSERVER_EVENTS, true);
mSystemInstallObserver.startWatching();
scanDirLI(mSystemAppDir, PackageParser.PARSE_IS_SYSTEM
| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
// Collect all vendor packages.
mVendorAppDir = new File("/vendor/app");
mVendorInstallObserver = new AppDirObserver(
mVendorAppDir.getPath(), OBSERVER_EVENTS, true);
mVendorInstallObserver.startWatching();
scanDirLI(mVendorAppDir, PackageParser.PARSE_IS_SYSTEM
| PackageParser.PARSE_IS_SYSTEM_DIR, scanMode, 0);
mAppInstallObserver = new AppDirObserver(
mAppInstallDir.getPath(), OBSERVER_EVENTS, false);
mAppInstallObserver.startWatching();
scanDirLI(mAppInstallDir, 0, scanMode, 0);
mDrmAppInstallObserver = new AppDirObserver(
mDrmAppPrivateInstallDir.getPath(), OBSERVER_EVENTS, false);
mDrmAppInstallObserver.startWatching();
scanDirLI(mDrmAppPrivateInstallDir, PackageParser.PARSE_FORWARD_LOCK,
scanMode, 0);
......
}
}
}
......
}
這里會(huì)調(diào)用scanDirLI函數(shù)來(lái)掃描移動(dòng)設(shè)備上的下面這五個(gè)目錄中的Apk文件:
/system/framework
/system/app
/vendor/app
/data/app
/data/app-private
Step 8. PackageManagerService.scanDirLI
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:
class PackageManagerService extends IPackageManager.Stub {
......
private void scanDirLI(File dir, int flags, int scanMode, long currentTime) {
String[] files = dir.list();
......
int i;
for (i=0; i<files.length; i++) {
File file = new File(dir, files[i]);
if (!isPackageFilename(files[i])) {
// Ignore entries which are not apk's
continue;
}
PackageParser.Package pkg = scanPackageLI(file,
flags|PackageParser.PARSE_MUST_BE_APK, scanMode, currentTime);
// Don't mess around with apps in system partition.
if (pkg == null && (flags & PackageParser.PARSE_IS_SYSTEM) == 0 &&
mLastScanError == PackageManager.INSTALL_FAILED_INVALID_APK) {
// Delete the apk
Slog.w(TAG, "Cleaning up failed install of " + file);
file.delete();
}
}
}
......
}
對(duì)于目錄中的每一個(gè)文件,如果是以后Apk作為后綴名,那么就調(diào)用scanPackageLI函數(shù)來(lái)對(duì)它進(jìn)行解析和安裝。
Step 9. PackageManagerService.scanPackageLI
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:
class PackageManagerService extends IPackageManager.Stub {
......
private PackageParser.Package scanPackageLI(File scanFile,
int parseFlags, int scanMode, long currentTime) {
......
String scanPath = scanFile.getPath();
parseFlags |= mDefParseFlags;
PackageParser pp = new PackageParser(scanPath);
......
final PackageParser.Package pkg = pp.parsePackage(scanFile,
scanPath, mMetrics, parseFlags);
......
return scanPackageLI(pkg, parseFlags, scanMode | SCAN_UPDATE_SIGNATURE, currentTime);
}
......
}
這個(gè)函數(shù)首先會(huì)為這個(gè)Apk文件創(chuàng)建一個(gè)PackageParser實(shí)例,接著調(diào)用這個(gè)實(shí)例的parsePackage函數(shù)來(lái)對(duì)這個(gè)Apk文件進(jìn)行解析。這個(gè)函數(shù)最后還會(huì)調(diào)用另外一個(gè)版本的scanPackageLI函數(shù)把來(lái)解析后得到的應(yīng)用程序信息保存在PackageManagerService中。
Step 10. PackageParser.parsePackage
這個(gè)函數(shù)定義在frameworks/base/core/java/android/content/pm/PackageParser.java文件中:
public class PackageParser {
......
public Package parsePackage(File sourceFile, String destCodePath,
DisplayMetrics metrics, int flags) {
......
mArchiveSourcePath = sourceFile.getPath();
......
XmlResourceParser parser = null;
AssetManager assmgr = null;
boolean assetError = true;
try {
assmgr = new AssetManager();
int cookie = assmgr.addAssetPath(mArchiveSourcePath);
if(cookie != 0) {
parser = assmgr.openXmlResourceParser(cookie, "AndroidManifest.xml");
assetError = false;
} else {
......
}
} catch (Exception e) {
......
}
......
String[] errorText = new String[1];
Package pkg = null;
Exception errorException = null;
try {
// XXXX todo: need to figure out correct configuration.
Resources res = new Resources(assmgr, metrics, null);
pkg = parsePackage(res, parser, flags, errorText);
} catch (Exception e) {
......
}
......
parser.close();
assmgr.close();
// Set code and resource paths
pkg.mPath = destCodePath;
pkg.mScanPath = mArchiveSourcePath;
//pkg.applicationInfo.sourceDir = destCodePath;
//pkg.applicationInfo.publicSourceDir = destRes;
pkg.mSignatures = null;
return pkg;
}
......
}
每一個(gè)Apk文件都是一個(gè)歸檔文件,它里面包含了Android應(yīng)用程序的配置文件AndroidManifest.xml,這里主要就是要對(duì)這個(gè)配置文件就行解析了,從Apk歸檔文件中得到這個(gè)配置文件后,就調(diào)用另一外版本的parsePackage函數(shù)對(duì)這個(gè)應(yīng)用程序進(jìn)行解析了:
public class PackageParser {
......
private Package parsePackage(
Resources res, XmlResourceParser parser, int flags, String[] outError)
throws XmlPullParserException, IOException {
......
String pkgName = parsePackageName(parser, attrs, flags, outError);
......
final Package pkg = new Package(pkgName);
......
int type;
......
TypedArray sa = res.obtainAttributes(attrs,
com.android.internal.R.styleable.AndroidManifest);
......
while ((type=parser.next()) != parser.END_DOCUMENT
&& (type != parser.END_TAG || parser.getDepth() > outerDepth)) {
if (type == parser.END_TAG || type == parser.TEXT) {
continue;
}
String tagName = parser.getName();
if (tagName.equals("application")) {
......
if (!parseApplication(pkg, res, parser, attrs, flags, outError)) {
return null;
}
} else if (tagName.equals("permission-group")) {
......
} else if (tagName.equals("permission")) {
......
} else if (tagName.equals("permission-tree")) {
......
} else if (tagName.equals("uses-permission")) {
......
} else if (tagName.equals("uses-configuration")) {
......
} else if (tagName.equals("uses-feature")) {
......
} else if (tagName.equals("uses-sdk")) {
......
} else if (tagName.equals("supports-screens")) {
......
} else if (tagName.equals("protected-broadcast")) {
......
} else if (tagName.equals("instrumentation")) {
......
} else if (tagName.equals("original-package")) {
......
} else if (tagName.equals("adopt-permissions")) {
......
} else if (tagName.equals("uses-gl-texture")) {
......
} else if (tagName.equals("compatible-screens")) {
......
} else if (tagName.equals("eat-comment")) {
......
} else if (RIGID_PARSER) {
......
} else {
......
}
}
......
return pkg;
}
......
}
這里就是對(duì)AndroidManifest.xml文件中的各個(gè)標(biāo)簽進(jìn)行解析了,各個(gè)標(biāo)簽的含義可以參考官方文檔
http://developer.android.com/guide/topics/manifest/manifest-intro.html,這里我們只簡(jiǎn)單看一下application標(biāo)簽的解析,這是通過(guò)調(diào)用parseApplication函數(shù)來(lái)進(jìn)行的。
Step 11. PackageParser.parseApplication
這個(gè)函數(shù)定義在frameworks/base/core/java/android/content/pm/PackageParser.java文件中:
public class PackageParser {
......
private boolean parseApplication(Package owner, Resources res,
XmlPullParser parser, AttributeSet attrs, int flags, String[] outError)
throws XmlPullParserException, IOException {
final ApplicationInfo ai = owner.applicationInfo;
final String pkgName = owner.applicationInfo.packageName;
TypedArray sa = res.obtainAttributes(attrs,
com.android.internal.R.styleable.AndroidManifestApplication);
......
int type;
while ((type=parser.next()) != parser.END_DOCUMENT
&& (type != parser.END_TAG || parser.getDepth() > innerDepth)) {
if (type == parser.END_TAG || type == parser.TEXT) {
continue;
}
String tagName = parser.getName();
if (tagName.equals("activity")) {
Activity a = parseActivity(owner, res, parser, attrs, flags, outError, false);
......
owner.activities.add(a);
} else if (tagName.equals("receiver")) {
Activity a = parseActivity(owner, res, parser, attrs, flags, outError, true);
......
owner.receivers.add(a);
} else if (tagName.equals("service")) {
Service s = parseService(owner, res, parser, attrs, flags, outError);
......
owner.services.add(s);
} else if (tagName.equals("provider")) {
Provider p = parseProvider(owner, res, parser, attrs, flags, outError);
......
owner.providers.add(p);
} else if (tagName.equals("activity-alias")) {
Activity a = parseActivityAlias(owner, res, parser, attrs, flags, outError);
......
owner.activities.add(a);
} else if (parser.getName().equals("meta-data")) {
......
} else if (tagName.equals("uses-library")) {
......
} else if (tagName.equals("uses-package")) {
......
} else {
......
}
}
return true;
}
......
}
這里就是對(duì)AndroidManifest.xml文件中的application標(biāo)簽進(jìn)行解析了,我們常用到的標(biāo)簽就有activity、service、receiver和provider,各個(gè)標(biāo)簽的含義可以參考官方文檔
http://developer.android.com/guide/topics/manifest/manifest-intro.html。
這里解析完成后,一層層返回到Step 9中,調(diào)用另一個(gè)版本的scanPackageLI函數(shù)把來(lái)解析后得到的應(yīng)用程序信息保存下來(lái)。
Step 12. PackageManagerService.scanPackageLI
這個(gè)函數(shù)定義在frameworks/base/services/java/com/android/server/PackageManagerService.java文件中:
class PackageManagerService extends IPackageManager.Stub {
......
// Keys are String (package name), values are Package. This also serves
// as the lock for the global state. Methods that must be called with
// this lock held have the prefix "LP".
final HashMap<String, PackageParser.Package> mPackages =
new HashMap<String, PackageParser.Package>();
......
// All available activities, for your resolving pleasure.
final ActivityIntentResolver mActivities =
new ActivityIntentResolver();
// All available receivers, for your resolving pleasure.
final ActivityIntentResolver mReceivers =
new ActivityIntentResolver();
// All available services, for your resolving pleasure.
final ServiceIntentResolver mServices = new ServiceIntentResolver();
// Keys are String (provider class name), values are Provider.
final HashMap<ComponentName, PackageParser.Provider> mProvidersByComponent =
new HashMap<ComponentName, PackageParser.Provider>();
......
private PackageParser.Package scanPackageLI(PackageParser.Package pkg,
int parseFlags, int scanMode, long currentTime) {
......
synchronized (mPackages) {
......
// Add the new setting to mPackages
mPackages.put(pkg.applicationInfo.packageName, pkg);
......
int N = pkg.providers.size();
int i;
for (i=0; i<N; i++) {
PackageParser.Provider p = pkg.providers.get(i);
p.info.processName = fixProcessName(pkg.applicationInfo.processName,
p.info.processName, pkg.applicationInfo.uid);
mProvidersByComponent.put(new ComponentName(p.info.packageName,
p.info.name), p);
......
}
N = pkg.services.size();
for (i=0; i<N; i++) {
PackageParser.Service s = pkg.services.get(i);
s.info.processName = fixProcessName(pkg.applicationInfo.processName,
s.info.processName, pkg.applicationInfo.uid);
mServices.addService(s);
......
}
N = pkg.receivers.size();
r = null;
for (i=0; i<N; i++) {
PackageParser.Activity a = pkg.receivers.get(i);
a.info.processName = fixProcessName(pkg.applicationInfo.processName,
a.info.processName, pkg.applicationInfo.uid);
mReceivers.addActivity(a, "receiver");
......
}
N = pkg.activities.size();
for (i=0; i<N; i++) {
PackageParser.Activity a = pkg.activities.get(i);
a.info.processName = fixProcessName(pkg.applicationInfo.processName,
a.info.processName, pkg.applicationInfo.uid);
mActivities.addActivity(a, "activity");
......
}
......
}
......
return pkg;
}
......
}
這個(gè)函數(shù)主要就是把前面解析應(yīng)用程序得到的package、provider、service、receiver和activity等信息保存在PackageManagerService服務(wù)中了。
這樣,在Android系統(tǒng)啟動(dòng)的時(shí)候安裝應(yīng)用程序的過(guò)程就介紹完了,但是,這些應(yīng)用程序只是相當(dāng)于在PackageManagerService服務(wù)注冊(cè)好了,如果我們想要在Android桌面上看到這些應(yīng)用程序,還需要有一個(gè)Home應(yīng)用程序,負(fù)責(zé)從PackageManagerService服務(wù)中把這些安裝好的應(yīng)用程序取出來(lái),并以友好的方式在桌面上展現(xiàn)出來(lái),例如以快捷圖標(biāo)的形式。在Android系統(tǒng)中,負(fù)責(zé)把系統(tǒng)中已經(jīng)安裝的應(yīng)用程序在桌面中展現(xiàn)出來(lái)的Home應(yīng)用程序就是Launcher了,在下一篇文章中,我們將介紹Launcher是如何啟動(dòng)的以及它是如何從PackageManagerService服務(wù)中把系統(tǒng)中已經(jīng)安裝好的應(yīng)用程序展現(xiàn)出來(lái)的,敬請(qǐng)期待。
作者:Luoshengyang 發(fā)表于2011-9-14 0:59:22
原文鏈接
posted on 2012-04-17 21:32
mixer-a 閱讀(867)
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